Mechanics first. Identity always.
Each project can have its own rules, tone and personality. The studio is not built around a single genre or one fixed formula.
StrikezoneLabs is a two-person independent studio from Greece. Knockout Carnival is our current game, while the studio stays open to different genres, systems and ideas in the future.
StrikezoneLabs is not tied to one genre. We combine game development and creative production around each project, while keeping room for future games to be different.
Each project can have its own rules, tone and personality. The studio is not built around a single genre or one fixed formula.
We build the technical backbone each game needs: gameplay systems, multiplayer when it belongs, online services, tools and platform integrations.
We build, test and improve our work over time, while leaving room for future projects to take a completely different direction.
A party game where objectives become fights. Punch rivals, steal momentum, survive chaotic arenas and take on dedicated modes including Boxing and Solo Chaos.
Explore the game →Development and creative production stay close together, so technical systems and the way the game looks, feels and reaches players evolve as one thing.
Programming, gameplay architecture, online systems, stores, backend integrations and the technical backbone of the game.
Visual content, video editing, presentation, social media and the creative layer that carries the game outside the build.
Support, business inquiries, creator outreach or anything around Knockout Carnival — send it directly to the studio.